2D Animator (Philippines)

We are looking for a motivated and passionate 2D animation expert to join our team! As an experienced animator, you will have a portfolio of proven quality with a determination to push boundaries and create kick-ass animations. You enjoy working as part of a team, but have a proactive approach with a hunger to take responsibility on an individual level.


  • Collaborate with the Art Director and 2D artists to finalize animations for each project. Provide animation work for review at appropriate stages and apply feedback accordingly, with quick turnaround.
  • Plan and design the character action, digitally rough animate in a 2D traditional way and animate characters using digital mediums, providing pencil tests as necessary
  • Process and export the PSDs from illustrators and import the PNG assets as images useable in Spine
  • Rig the exported art assets from Photoshop, employing various rigging techniques that enable for robust animations set by the project standards
  • See through the implementation of said animations with the Tech Art team, make sure that  they are technically-sound engine-useable, and make revisions when needed
  • Project, manage, and  maintain well-organized working files to facilitate file sharing and collaborative work
  • Manage workload and milestone requirements by following and/or determining task priorities, time estimates, and scope while proactively raising issues to the team as needed


  • 2+ years practical animation experience working in interactive media/video game setting  (or a strong portfolio equivalent)
  • Advanced and applied understanding of animation principles and techniques (timing, staging, anticipation, squash and stretch, etc.), with strong grasp of these principles in video game context
  • Strong animation skill and Spine 2D knowledge is necessary
  • Core Photoshop knowledge such as sketching, exporting PNGs, proper use of its animation timeline, compositing, and software features saved out for animation
  • Strong problem-solving methodology
  • High work ethics and open-minded attitude with excellent communication skills in English, including the ability to give, receive, and solicit constructive written, verbal, and other feedback


  • Experienced animator who has an overlapping knowledge of Photoshop and Unity
  • A good understanding of the pipeline for game development
  • Loves video games and making them!
  • A shipped title that includes your work would be really awesome
  • A knowledge of editing images in Photoshop for use in Spine is a huge plus, but not required


  • Get to work from home
  • Receive WFH Allowance
  • Get paid leaves from Day 1!
  • 24 Leave Credits
  • Birthday Leave
  • Bereavement Leave
  • HMO Coverage

Required application materials:

  • Resume
  • Portfolio
Apply now