VFX Artist (Philippines)
We are looking for a creative, detail-oriented individual to join our team as a Visual Effects artist. As an awesome VFX artist, you should be highly creative with a strong working knowledge of standard industry software tools, ultimately producing great-looking VFX that would elicit our players the best delightful experience from our games.
Responsibilities:
- Conceptualize, design and create cutting-edge special effects for video games, including working with Unity’s Particle Effects and Shaders
- Take directions and feedbacks from Art Director while bringing the VFX to the best visual it can become
- Work with Programmers and Tech Artists to establish an efficient pipeline– true to mockups, and see through the implementation that is technically performant
- Collaborate with artists to develop the design for the effects and animations
- Provide visual mockups (storyboards/ video) to communicate ideas to teams
- Project, manage, and maintain well-organized working files to facilitate file sharing and collaborative work.
- Manage workload and milestone requirements by following and/or determining task priorities, time estimates, and scope while proactively raising issues to the team as needed.
Requirements:
- 2+ years practical VFX experience working in video games or similar entertainment media (or a strong portfolio equivalent)
- Advance and applied understanding of animation principles and techniques with strong grasp of these principles in video game context.
- Experienced VFX artist who has an overlapping knowledge of Photoshop for image creation and editing
- Possess great command of After Effects to create own textures and possess a practical know-how working with spritesheets, and able to work these in Unity
- Highly creative that can come up with visually stunning visual effects; impeccable attention to detail
- Good head knowledge of Unity and its Particle System editor
- Strong problem-solving methodology
- Able to work well in a team environment and communicate effectively with all development disciplines: Programming, Art, Design, and Production.
- High work ethics and open-minded attitude with excellent communication skills in English, including the ability to give, receive, and solicit constructive written, verbal, and other feedback.
Pluses
- Demonstrating a deep knowledge of traditional frame-by-frame animation is a huge plus
- Good command of Unity’s Shader Graph and/or VFX Graph feature
- Additional working knowledge in other 3D VFX softwares (Maya, 3ds Max, Blender, C4D) is a plus, but not required
- A good working knowledge on After Effects-to-Unity workflow
- Loves video games and making them!
Benefits
- Get to work from home
- Receive WFH Allowance
- Get paid leaves from Day 1!
- 24 Leave Credits
- Birthday Leave
- Bereavement Leave
- HMO Coverage
Required application materials:
- Resume
- Portfolio